I currently lecture and research full time as a Lecturer (UK Equiv. Assistant Professor) at Falmouth University in Cornwall, United Kingdom, teaching and research in creative coding, music technology, and new media medicine.
My main research area as of present is focused in digital health care, particularly the use of immersive and artificial intelligence technologies to support and assist with various psychiatric and neurological disorders and issues.
I also have a 10+ year background working and researching in the areas of Human Computer Interaction, Spatial Computing, Creative Computing, AI, VR/MR game experiences, immersive sound and make wearable tech for a variety of purposes. I also live code techno (and other music) at algoraves around the world in venues and festivals such as Norberg Festival (Sweden), Corsica Studios (London UK), Incubate Festival (NL). I have a background in constructing 3D printed sensor based wearables for use with sound performance. I also create atmospheric games for mobiles and personal computers.
I have run the electronic music label, xylem records since 2012, and compose algorithmic music, audio visual and music for film, more recently, Anthropocene: The Human Epoch which premiered at the Toronto International Film Festival in 2018, Sundance Film Festival in 2019, Berlin International Film Festival in 2019, amongst others.
I have been recently nominated for a Cinema Eye Honors award for Outstanding Score
I run and founded two software/hardware companies.
HexDB Labs which provides software solutions for various high end audio companies, scientific and healthcare companies.
BeeSting Lab which creates new digital musical instruments using immersive and AI technologies.
I trained at the following places:
Postdoctoctoral Fellow (University of British Columbia)
Ph.D (University of Birmingham)
Masters (University of Calgary)
Bachelors (Mount Allison University)
I am a Researcher with the Institute for Globally Distributed Open Research and Education and recently, was a postdoctoral researcher at the University of British Columbia where I worked in the Institute for Computing, Information and Cognitive Systems (ICICS) and the School of Music.
At UBC, I worked on several HCI based projects, including a new digital musical instrument called the PIPE (Personal Interface for Performance Environments).
You can contact me at:
(for bookings/business enquires)
(for academic type things)
(for label enquiries)
My research has been funded and supported by the following: